“… we need to take genre more seriously because we need to take the games themselves more seriously. We need to look for the significant difference before we settle for the well-formed generalisation. Genre blindness means game blindness.”
Rune Klevjer's website has a list of his publications which might be useful to you http://folk.uib.no/smkrk/ and something that might be useful to people studying FPS' for their essay is his paper Way of The Gun: The aesthetic of the single-player First Person Shooter
1 comment:
something cool to look at is
Narrative and Genre
Key Concepts in Film and Media Studies
Sample:
The best way to think of genre is not as a fixed ‘category’, but instead as a ‘repertoire of
elements’ – a loose group of different characteristics, always developing and changing.
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